Csgo tradingbot?

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#1
Hello i just wonder if anyone here know how to setup a csgo trading bot? like used on sites like csgojackpot.com , csgoreactor.com etc?
if you know i would love to talk with you
 
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#6
O.G said:
https://github.com/Alex7Kom/node-steam-tradeoffers

:*
I'm interested in the idling script you have. I have a few questions:

- How much RAM does each one of your accounts which you idle with use up?
- What operating system do you run the CSGO accounts with the script on?
- Can it be ran 24/7 with no worries?
- How many accounts do you personally use with this?
- How long does the accounts take per account to get initially running to start idling?
- How CPU intensive is each account?

A list of your PC specs would be good if you use this with a lot of CSGO accounts
 

O.G

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#7
ayylmao said:
I'm interested in the idling script you have. I have a few questions:

- How much RAM does each one of your accounts which you idle with use up?
- What operating system do you run the CSGO accounts with the script on?
- Can it be ran 24/7 with no worries?
- How many accounts do you personally use with this?
- How long does the accounts take per account to get initially running to start idling?
- How CPU intensive is each account?

A list of your PC specs would be good if you use this with a lot of CSGO accounts


It automaticly reconnects when you disconnect from the internet.
It's run 24/7 on my pc, I just restart the node after I play on my account.

This is the code.
Code:
var Steam = require('steam');
var fs = require('fs');
var bot = new Steam.SteamClient();
 
if (fs.existsSync('sentryfile'))
{
    var sentry = fs.readFileSync('sentryfile');
    console.log('[STEAM] logging in with sentry ');
    bot.logOn({
      accountName: 'USERNAME',
      password: 'PASSWORD',
authCode: 'STEAMGUARD',
      shaSentryfile: sentry
    });
}
else
{
    console.log('[STEAM] logging in without sentry');
    bot.logOn({
      accountName: 'USERNAME',
      password: 'PASSWORD',
authCode: 'STEAMGUARD'
    });
}
bot.on('loggedOn', function() {
    console.log('[STEAM] Logged in, Starting to idle.');
    bot.setPersonaState(Steam.EPersonaState.Offline);
    //Tell steam we are playing games.
//346110  ark, 295110 h1z1, 730 csgo ,10 1.6, 240 css, 80 cz , 295110 h1z1
    bot.gamesPlayed([240, 730]);
});
 
bot.on('sentry', function(sentryHash)
{//A sentry file is a file that is sent once you have
//passed steamguard verification.
    console.log('[STEAM] Received sentry file.');
    fs.writeFile('sentryfile',sentryHash,function(err) {
    if(err){
      console.log(err);
    } else {
      console.log('[FS] Saved sentry file to disk.');
    }});
});
 
//Handle logon errors
bot.on('error', function(e) {
console.log('[STEAM] ERROR - Logon failed');
    if (e.eresult == Steam.EResult.InvalidPassword)
    {
    console.log('Reason: invalid password');
    }
    else if (e.eresult == Steam.EResult.AlreadyLoggedInElsewhere)
    {
    console.log('Reason: already logged in elsewhere');
    }
    else if (e.eresult == Steam.EResult.AccountLogonDenied)
    {
    console.log('Reason: logon denied - steam guard needed');
    }
})
 

O.G

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#9
ayylmao said:
Ahhh, I see, I was thinking the idling as in achievement_idle servers (where you get Item drops from idling in servers)
You can edit the code so it connects to a server, I haven't tried it yet though.
 

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